Monster Hunter Wilds is a good looking game, but its console iterations aren’t perfect. The base PlayStation 5 and Xbox Series X pack a lot of visual modes, but suffer from substantial image quality and performance woes while lacking the PC version’s higher-end settings. Sony’s PS5 Pro, though, should carry an antidote for these afflictions – with PSSR and ray tracing in the mix. Does Sony’s enhanced machine comprehensively address Wilds’ console failings then, or is there a deeper root cause?