A newly announced TMNT game, Teenage Mutant Ninja Turtles: Tactical Takedown, will see Leonardo, Raphael, Michelangelo, and Donatello eschew their usual genre of sidescrolling beat-em-up for a new turn-based adventure.
TMNT: Tactical Takedown comes from developer Strange Scaffold, the minds behind Space Warlord Organ Trading Simulator and this year’s I Am Your Beast. The developer promises a “bold new approach” to the TMNT universe, and not just because of the game’s turn-based tactics gameplay, a first for the franchise. It’s also due to the game’s story, which will see the Turtles growing apart as they teeter on the edge of adulthood in a world where Master Splinter and their arch nemesis Shredder are both dead.
According to the game’s Steam page, there will be 20 levels for players to battle through, divided into four campaigns focusing on different characters. Battle arenas will “grow, shrink, and add new threats each turn,” with the game’s visuals adopting a comic-book-style look combined with mini-figurines and dioramas. TMNT: Tactical Takedown will also sport a “multi-genre” soundtrack from El Paso, Elsewhere composer RJ Lake.